Sunday, September 18, 2011

It's Not Easy Being Red

It's not that easy being red
Having to spend each day the color of blood
When I think It could be much nicer being yellow, or blue
Or something much less colorful like that.

It's not easy being red
It seems you stand out from so many other ordinary things
And people tend to kill you over and over 'cause you're
Not standing in the guard zone
Just out under the sky.

But red's the color of Life
And red can be cool, and friendly, too
And red can be big like a zerg, or important
Like an epeen, or tall like a tree.

When red is all there is to be
It could make you wonder why, but why wonder why
Wonder, I am red and it'll do fine, it's beautiful
And I think it's what I want to be.

This parody of "It's Not Easy Being Green" was written for the boys and girls of #mortalonline, and was brought to you by the number 3, the letter B, and the concept of satire.

Monday, August 15, 2011

History: If It's Not Worth Writing...

Sunday, August 14, 2011

I am not your Content unless you are also mine

Responding to a post by Skalicon on the MOFOs, my conclusion is 'I don't want to be just your content'.

Skalicon said (among other things):

...they should place little camps like "extraction camps" similar to the one in cave camp near animal spawns and remove butcher benches from towns. New players who could not afford the risk of using the butcher benches could use the skinning skill intown with little risk and little reward.

My reply, in part:
Only if I can build a town with deluxe butcher benches, and defend it. Not unless, and not until then. Otherwise, it's just another way of making my butcher into your "content", with no content added (and, some removed) for me.

Wednesday, June 22, 2011

Stuck: A Poem, by Kha

Screenshot from Mortal Online, Poem from IRC.Stratics.com, both by Kha


Fast night approaches;
my old bones ache, 
still no news from afar.
My death shall be storied in Talar Matar.
A cold and lonely night for me, 
two cliffs around with me in between; 
I have lost faith and in tears I weep, alas!
There is still light so sweet.

Tags: poem by Kha, Talar Matar Academy

Thursday, March 24, 2011

Forums and Rule 8

Thursday, January 27, 2011

MMO Success? I scoff in your general direction

Would you consider MMORPGs who had their player base leaving in droves at launch, still alive but never really recovered their subscribers number, successful?

I don't feel like answering. I do feel like spiking the question. 

"Success" is always reflexive or referential, in that it pertains to some other action. "Succeeds at what?"

To say that someone or some THING is successful is to refer to some explicit or heavily implicit standard, or it is nearly meaningless.

On the internet, where everything is at risk of being more nearly meaningless than elsewhere, the standard had best be heavily explicit or the question of whether a thing is successful-- posed there-- is pretty useless.

What's heavily implicit to you is not necessarily heavily implicit to anyone else who'd give you an answer you had to think about.

If you don't want to think about the answers, there's only one reason you're asking the question: Troll.

The utility of this thread will be found in the discussion of what constitutes success, if anywhere, and the most interest found in those things not mentioned in the OP question, like... Darkfall.

If any one of you were choosing a game to play based on how you'd be judged for choosing that particular one to play, one might have already lost, as in the larger scheme of things gaming itself does not make one cool and can be said (because saying stuff is cheap) to make one definitely not cool.


Tags: Trollery, spiking

If Black Cats Had Silver Eyes

There is no sign of dawn, yet, not at 3:30 in a winter morning, but the quarter moon is about a hand and a finger over the eastern horizon, shining through a dense high fog and looking like the waking eye of a sleepy, vengeful cat goddess-- if black cats had silver eyes.

I find I have patched the Rift while I was asleep. This is far, far easier than Mortal Online, already, and I haven't played, yet.



Uploaded with ImageShack.us


Pay no attention. I'm rambling. It's early. I'll make more sense after a shower and a hot bath.

For the record, I wish Rathius Saranoth and the Talar Matar Academy every success and due credit for keeping the Other Spirit of Inquisition alive, even if we could not keep him on the faculty of the Royal Academy of Wessex (here, for those of you with access already).


Tags: ESES (Every Sunrise, Every Sunset), rainbows

Saturday, April 24, 2010

Players At The Game Of People

Originally posted by Najwalaylah

I don't prefer, and I don't despise Human for a Race in an RPG.


The capital H and R are used deliberately because this kind of creature in most MMORPGs is (according to whatever The Story may be) as fantastical, as different from the mundane, as alien in its way as all the myriad of Elf kinds, Dwarves and other Shorties, Big Uglies, and Other are when compared to the RL species to which all players belong. The baked-in differences are only, at best, more subtle. If nothing else, I look around and the heroic Human-oid type that is the standard avatar for the Race in most games is notably rare in Real Life.
Clichéd but true and overheard IRL:

  • Normally-Dressed to Oddly-Dressed Person: "Why are you wearing this costume?"
  • Oddly-Dressed Person to Normally-Dressed Person: "Why are you pretending you're not wearing one?"
Insightful guildmates past have commented truthfully (and played out the best examples of which I know, to prove it) that to adopt a "human" persona not your own and roleplay it, or to try to simulate a human but alien society and belief system can be more of a challenge to the imagination than it is to play pretend at being something else entirely. Often, after all, everyone knows how a ____ (fill in name of non-Human Race) is supposed to act.
  • Corollary: and the majority of those who play Whatever It Is will play it against type-- in other words, be a .

If the differences are only in pixels, then it hardly matters, and can be more of a challenge (and therefore, in some sense, more fun) to build a useful, powerful (and possibly colourful) character out of vanilla humanity.
  • But... but... I like seeing myself in tusks. In the past, I've even had a sneaking fondness for long ears or lekku. It's all equally good and equally silly.

If the lore, setting, rationale, plot, theme, possibilities and potential victory conditions are a lot different than real life, then to assume the rôle of or pretend to be a Human from some other kind of world is as much a stretch, in a slightly different set of directions, as it is to really, really get into playing a Troll.

Be a simple
Kind of man
Be something
You love and understand...

-- Lynyrd Skynyrd
On the other hand, I really enjoyed this take:

I only pick Human if there are no other interesting (to me) ones to choose. I play a Human everyday so when I MMO game I tend to step away from that.
-- Khalathwyr, who with no blame uses a picture of Drizzt as his avatar.


  • Title taken from the name of a book.

Wednesday, April 21, 2010

TERA Tetas

I know where most of the people viewing this banner will be looking. Or focusing. Whatever else it does or does not offer, TERA must be applauded for keeping the fantasy in their MMO.

Mortal Online hasn't really raised the bar on this kind of thing, as full frontal nudity is not as compelling as near-nudity or déshabillé.

[15:46] <[IX]Lerdoc> do you know a single American that tolerates any form of nudity?

[15:46] <[IX]Lerdoc> they all seem to follow Amish culture on this one

[15:48] <[MOR]Cylox> yea like they flipped out when they saw mass effect "nude scenes" :/

[15:48] <[MOR]Cylox> its okay to shoot someone or cut his head off but never show some nudity .. never!

[15:48] <[WSX]Lepida_Nuykani|BUSY> I live not one hundred miles from places where people have been swimming nude for fifty years. (Not the same persons for all that time. If so, gosh, imagine the pruney wrinkles!) But, yeah.

-- Stratics IRC #mortalonline, 2010, April 21, Wednesday 03:51:35 PM