Inspired by: http://www.mortalonline.com/forums/threads/dracotael-politics-and-discussion.114368/
This experience, one likely similarly lived by many who have played Mortal Online, seems run of the mill. I struggled against another person; playing to the best of my ability; making my own choices to put me in the situation; having my desires clash against that of another; and ultimately losing. But even an event such as this carries value, all manifested through these different aspects of the game. At the intersection between game feel, player and creator authorship, and player diversity through play styles, my experiences in Mortal Online translated to a unique, personal, and highly significant experience that carried real world societal value outside of the game. How else would I learn that being a lone wolf would otherwise manifest into many of my own arrow studded corpses at the bottom of a river?-- from a Medium article by Matthew Pon
The Principality: Execution Of Valen Rebels | Page 2 | Mortal Online Forums
I've always wanted to provide Craft Services.
This discussion in the Mortal Online forums, about the next continent and what might be on it or in it, leads me to suggest: There could be 'sandworms' in Sarducaa and some other kind or colour of worm in Herabalter, along the lines of this
(as imagined by artist Pieter Dirkx)Mongolian Death Worm.
Also known as the Allghoikhorkhoi, this cryptid (its existence disputed and unconfirmed In Real Life) is described as a bright red worm with a wide body that is 2 to 5 feet (0.6 to 1.5 m) long. It's allegedly got corrosive poison spit, an electrical range attack, and a nasty habit of lurking underground.
In fact, this fable is probably the inspiration for Tolkien's references to "wild Were-Worms in the Last Desert". Whether real but rare or utterly fantastic, it's perfect for adoption into Mortal Online.