Sandworms for Sarducaa, Death Worms for Herabalter

This discussion in the Mortal Online forums, about the next continent and what might be on it or in it, leads me to suggest: There could be 'sandworms' in Sarducaa and some other kind or colour of worm in Herabalter, along the lines of this
(as imagined by artist Pieter Dirkx)
Mongolian Death Worm.

Also known as the Allghoikhorkhoi, this cryptid (its existence disputed and unconfirmed In Real Life) is described as a bright red worm with a wide body that is 2 to 5 feet (0.6 to 1.5 m) long. It's allegedly got corrosive poison spit, an electrical range attack, and a nasty habit of lurking underground.

In fact, this fable is probably the inspiration for Tolkien's references to "wild Were-Worms in the Last Desert". Whether real but rare or utterly fantastic, it's perfect for adoption into Mortal Online.


Electrum and [PARA]Strilan discuss whether [RLC] (Relic) archers were aimbotting, in #mortalonline IRC.


The Best Response to Street Harassment http://t.co/qT4MVzOqKU via @bustle is damned sure not the smile and head-tilt shown in the article.

The Best Response to Street Harassment http://t.co/qT4MVzOqKU via @bustle is damned sure not the smile and head-tilt shown in the article. Source:

July 26, 2014 at 02:48PM



I Voted, Once, And I Feel So Guilty

[08:10] <@HenrikNystrom> http://guldchipset.se/ansokan/mortal-online/    <- Click on hype button, could give more development fundings :)

[08:10]  Mmmyeez..

[08:11]  hey henrik  whats up! :P

[08:12] <@HenrikNystrom> Patching MO, gotta get my fix

[08:12]  hello henrik
[08:13]  long time without seeing you

[08:14] <@HenrikNystrom> Hello

[08:15]  don't you have a more recent screenshot for that page HenrikNystrom?
[08:15]  the combat beta was quite some time ago

[08:16] <@HenrikNystrom> Well, seems like we forgot to add those newer screen shots on our websiute since we had that update
[08:16] <@HenrikNystrom> so I just took what I found on there
[08:16] <@HenrikNystrom> I just signed the game up for fun, if it bring us anything then great,

[08:21]  I plus it !
[08:21]  how is it a first person shooter though?
[08:21]  o.O

[08:22] <@HenrikNystrom> erh... first person rpg wasnt available
[08:22] <@HenrikNystrom> first person is important as we are unique with that
[08:23] <@HenrikNystrom> which I state below in description
[08:23] <@HenrikNystrom> first person sandbox mmorpg


Soldeus, Appearing Soon in Game of Mortal Online

Originally posted by Sarah J Biggs @ the Mediaeval Manuscripts Blog


The Subscription Problem

Part of a Response to this other Article

I play Mortal Online, a game noted for its problems. I want to talk about *just* the payment -and- non-payment setup for this product.

Star Vault, the makers, have adopted a kind of hybrid system. On top of many, I believe it's yet another problem. People can't even talk about it without getting embroiled.

Some call it F2P: Free to Play. It's free to play a crippled version that's supposed to get you hooked (and sometimes, that works); how crippled? Skills will not operate at more than 60 percent-- not a PvP-viable situation-- and, because of the skill tier system, some abilities remain unavailable. F2Players can't own houses or accept trades of certain items or materials. (This is pretty much how I think it should be for trial players, by the way. If you want to knock over paying customers' sand castles, subscribe.)

Some call it Pay to Win: P2W. However, paying a subscription only gives you an advantage over those who, presumably, are there to try the game and buy if they like it. Supposedly.
  • There's no way, as of yet, to pay more in any kind of cash shop to have an advantage, account for account, over others who also pay.
Naturally, a lot of F2P accounts are actually started to enable those who are already paying to have more storage, do more activities on the side, and participate in the Peen-v-Peen[TM] on some anonymous basis, without paying for another/more accounts.
  • F2P characters can't PvP toe-to-toe, but they can do some other things which people find to be valuable uses of their playing time. Right now, AFK mining with macros is the rage.
I don't know how Star Vault keeps going while letting these non-subscription accounts never expire; though they do have their investors. But development is slow, and more income could only help, to get more people on the team if nothing else.

Seeing how it works for the people making and playing this one game that's gone from subs only to subs plus time-unlimited but gimped trials, I am sure it is premature to announce that the subscription model is dead for games in general.

Bizarre New Dinosaur Blasted By Game Critics: "Ruins Low-Fantasy Earth We've Come To Love"


A Bizarre New Dinosaur from the Late Cretaceous of the American West

By Hans-Dieter Sues, Curator of Vertebrate Paleontology
[Note: Yes. The creature below was written up by Dr. Sues. I could not make this stuff up if I tried.]

A life reconstruction of Anzu wyliei. We know from several partial skeletons that Anzu had a beak, a crested head, huge claws, and long powerful legs. We infer that it had feathers because fossils of closely related species from China preserve clear feather impressions. The artwork is courtesy and copyright of Mark Klingler (Carnegie Museum of Natural History).

Read more here. (At the Smithsonian National Museum of Natural History.)
[16:32] <[AI]Lepida> MORE HIGH FANTASY 
Every man, woman and child among us 
will sprout a neckbeard 
and get bad.

Diphrael knows what I'm talkin' about: